![]() ![]() +2% Crit per Scouting Gear item equipped.Shrieker Chick: 40 Candles of Hope to Unlock.Increased change of looting items from road debris.+5% Debuff Resistance per Road Gear item equipped.Mucilaginous Slime: 30 Candles of Hope to Unlock.+1 Max Health per 4 Food items in inventory.Reanimated Rabbit: 20 Candles of Hope to Unlock.Increased chance of producing items from Stagecoach Items.+5% Debuff Chance per Tinker’s Gear equipped. ![]() Unnatural Owlet: 15 Candles of Hope to Unlock.Random Hero after each location: Heal 10%.+10% Healing from skills per Medical Gear item equipped.Pygmy Pliskin: 10 Candles of Hope to Unlock.5% Stress Resistance per Luxury Gear item equipped.Orphan Wolf Cub: 5 Candles of Hope to Unlock.To name your pet, go to any character page and there will be a pet tab next to the goals tab. before i posted this i fought the hag without knowing about the cauldron and got destroyed.You equip your pet via the Wainright screen at the inn and can only equip one pet at a time, and cannot change pets during an expedition. Doing one before the other won't make you any more prepared for your first time fighting a new boss. My thought process is if you're going to party wipe because you didn't know what to expect, you should get it over with ASAP so you don't become too attached to the characters you lose. Without spoiling anything both the Hag and the Swine require either a well formed party or an understanding of a specific game mechanic while the Necromancer fight is fairly staight forward and the mechanic becomes obvious before it can screw you over. Originally posted by Baywatch:Honestly, despite the Apprentice Necromancer being debatably easier, I would suggest the Hag and Swine Prince first.
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